Variable COMMON_CARDSConst
COMMON_CARDS: Readonly<{
Attack Speed: Readonly<{
0: 1;
1: 1.25;
2: 1.4;
3: 1.55;
4: 1.7;
5: 1.85;
6: 2;
7: 2.15;
}>;
Cash: Readonly<{
0: 1;
1: 1.2;
2: 1.4;
3: 1.6;
4: 1.8;
5: 2;
6: 2.2;
7: 2.4;
}>;
Coins: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>;
Critical Chance: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>;
Damage: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>;
Enemy Balance: Readonly<{
0: 1;
1: 1.3;
2: 1.4;
3: 1.5;
4: 1.6;
5: 1.7;
6: 1.8;
7: 1.9;
}>;
Extra Defense: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>;
Fortress: Readonly<{
0: 1;
1: 1.3;
2: 1.45;
3: 1.6;
4: 1.75;
5: 1.9;
6: 2.05;
7: 2.2;
}>;
Health: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>;
Health Regen: Readonly<{
0: 1;
1: 1.4;
2: 1.6;
3: 1.8;
4: 2;
5: 2.2;
6: 2.4;
7: 2.6;
}>;
Range: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>;
Slow Aura: Readonly<{
0: 0;
1: 13;
2: 16;
3: 19;
4: 22;
5: 25;
6: 28;
7: 31;
}>;
}> = ...
Type declaration
-
Attack Speed: Readonly<{
0: 1;
1: 1.25;
2: 1.4;
3: 1.55;
4: 1.7;
5: 1.85;
6: 2;
7: 2.15;
}>
-
Cash: Readonly<{
0: 1;
1: 1.2;
2: 1.4;
3: 1.6;
4: 1.8;
5: 2;
6: 2.2;
7: 2.4;
}>
-
Coins: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>
-
Critical Chance: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>
-
Damage: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>
-
Enemy Balance: Readonly<{
0: 1;
1: 1.3;
2: 1.4;
3: 1.5;
4: 1.6;
5: 1.7;
6: 1.8;
7: 1.9;
}>
-
Extra Defense: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>
-
Fortress: Readonly<{
0: 1;
1: 1.3;
2: 1.45;
3: 1.6;
4: 1.75;
5: 1.9;
6: 2.05;
7: 2.2;
}>
-
Health: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>
-
Health Regen: Readonly<{
0: 1;
1: 1.4;
2: 1.6;
3: 1.8;
4: 2;
5: 2.2;
6: 2.4;
7: 2.6;
}>
-
Range: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>
-
Slow Aura: Readonly<{
0: 0;
1: 13;
2: 16;
3: 19;
4: 22;
5: 25;
6: 28;
7: 31;
}>
Constant
COMMON_CARDS - Maps Common cards from their in game English names to their config objects