CARDS: Readonly<{
Attack Speed: Readonly<{
0: 1;
1: 1.25;
2: 1.4;
3: 1.55;
4: 1.7;
5: 1.85;
6: 2;
7: 2.15;
}>;
Berserker: Readonly<{
0: 0;
1: 1;
2: 1.1;
3: 1.3;
4: 1.3;
5: 1.4;
6: 1.5;
7: 1.6;
}>;
Cash: Readonly<{
0: 1;
1: 1.2;
2: 1.4;
3: 1.6;
4: 1.8;
5: 2;
6: 2.2;
7: 2.4;
}>;
Coins: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>;
Critical Chance: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>;
Critical Coin: Readonly<{
0: 0;
1: 15;
2: 18;
3: 21;
4: 24;
5: 27;
6: 30;
7: 33;
}>;
Damage: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>;
Death Ray: Readonly<{
0: 0;
1: 2.3;
2: 2.7;
3: 3.1;
4: 3.5;
5: 3.9;
6: 4.4;
7: 4.9;
}>;
Demon Mode: Readonly<{
0: 0;
1: 180;
2: 200;
3: 220;
4: 240;
5: 260;
6: 280;
7: 300;
}>;
Enemy Balance: Readonly<{
0: 1;
1: 1.3;
2: 1.4;
3: 1.5;
4: 1.6;
5: 1.7;
6: 1.8;
7: 1.9;
}>;
Energy Net: Readonly<{
0: 0;
1: 2.5;
2: 2.8;
3: 3.1;
4: 3.4;
5: 3.7;
6: 4;
7: 4.3;
}>;
Energy Shield: Readonly<{
0: 0;
1: 20;
2: 18;
3: 16;
4: 14;
5: 12;
6: 10;
7: 8;
}>;
Extra Defense: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>;
Extra Orb: Readonly<{
0: 0;
1: 0.3;
2: 0.4;
3: 0.5;
4: 0.6;
5: 0.7;
6: 0.8;
7: 0.9;
}>;
Fortress: Readonly<{
0: 1;
1: 1.3;
2: 1.45;
3: 1.6;
4: 1.75;
5: 1.9;
6: 2.05;
7: 2.2;
}>;
Free Upgrades: Readonly<{
0: 0;
1: 4;
2: 5;
3: 6;
4: 7;
5: 8;
6: 9;
7: 10;
}>;
Health: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>;
Health Regen: Readonly<{
0: 1;
1: 1.4;
2: 1.6;
3: 1.8;
4: 2;
5: 2.2;
6: 2.4;
7: 2.6;
}>;
Intro Sprint: Readonly<{
0: 0;
1: 20;
2: 25;
3: 30;
4: 35;
5: 40;
6: 45;
7: 50;
}>;
Land Mine Stun: Readonly<{
0: 0;
1: 1.4;
2: 1.8;
3: 2.2;
4: 2.6;
5: 3;
6: 3.4;
7: 3.8;
}>;
Plasma Cannon: Readonly<{
0: 0;
1: 30;
2: 34;
3: 38;
4: 42;
5: 46;
6: 50;
7: 54;
}>;
Range: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>;
Recovery Package Chance: Readonly<{
0: 0;
1: 15;
2: 18;
3: 21;
4: 24;
5: 27;
6: 30;
7: 33;
}>;
Second Wind: Readonly<{
0: 0;
1: 10;
2: 15;
3: 20;
4: 25;
5: 30;
6: 35;
7: 40;
}>;
Slow Aura: Readonly<{
0: 0;
1: 13;
2: 16;
3: 19;
4: 22;
5: 25;
6: 28;
7: 31;
}>;
Super Tower: Readonly<{
0: 1;
1: 2.5;
2: 2.9;
3: 3.3;
4: 3.7;
5: 4.1;
6: 4.5;
7: 5;
}>;
Ultimate Crit: Readonly<{
0: 0;
1: 1;
2: 1.33;
3: 1.66;
4: 2;
5: 2.33;
6: 2.66;
7: 3;
}>;
Wave Accelerator: Readonly<{
0: 0;
1: 30;
2: 34;
3: 38;
4: 42;
5: 46;
6: 50;
7: 54;
}>;
Wave Skip: Readonly<{
0: 0;
1: 9;
2: 10;
3: 11;
4: 13;
5: 15;
6: 17;
7: 19;
}>;
}> = ...
Type declaration
-
Attack Speed: Readonly<{
0: 1;
1: 1.25;
2: 1.4;
3: 1.55;
4: 1.7;
5: 1.85;
6: 2;
7: 2.15;
}>
-
Berserker: Readonly<{
0: 0;
1: 1;
2: 1.1;
3: 1.3;
4: 1.3;
5: 1.4;
6: 1.5;
7: 1.6;
}>
-
Cash: Readonly<{
0: 1;
1: 1.2;
2: 1.4;
3: 1.6;
4: 1.8;
5: 2;
6: 2.2;
7: 2.4;
}>
-
Coins: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>
-
Critical Chance: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>
-
Critical Coin: Readonly<{
0: 0;
1: 15;
2: 18;
3: 21;
4: 24;
5: 27;
6: 30;
7: 33;
}>
-
Damage: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>
-
Death Ray: Readonly<{
0: 0;
1: 2.3;
2: 2.7;
3: 3.1;
4: 3.5;
5: 3.9;
6: 4.4;
7: 4.9;
}>
-
Demon Mode: Readonly<{
0: 0;
1: 180;
2: 200;
3: 220;
4: 240;
5: 260;
6: 280;
7: 300;
}>
-
Enemy Balance: Readonly<{
0: 1;
1: 1.3;
2: 1.4;
3: 1.5;
4: 1.6;
5: 1.7;
6: 1.8;
7: 1.9;
}>
-
Energy Net: Readonly<{
0: 0;
1: 2.5;
2: 2.8;
3: 3.1;
4: 3.4;
5: 3.7;
6: 4;
7: 4.3;
}>
-
Energy Shield: Readonly<{
0: 0;
1: 20;
2: 18;
3: 16;
4: 14;
5: 12;
6: 10;
7: 8;
}>
-
Extra Defense: Readonly<{
0: 0;
1: 5;
2: 6;
3: 7;
4: 8;
5: 9;
6: 10;
7: 11;
}>
-
Extra Orb: Readonly<{
0: 0;
1: 0.3;
2: 0.4;
3: 0.5;
4: 0.6;
5: 0.7;
6: 0.8;
7: 0.9;
}>
-
Fortress: Readonly<{
0: 1;
1: 1.3;
2: 1.45;
3: 1.6;
4: 1.75;
5: 1.9;
6: 2.05;
7: 2.2;
}>
-
Free Upgrades: Readonly<{
0: 0;
1: 4;
2: 5;
3: 6;
4: 7;
5: 8;
6: 9;
7: 10;
}>
-
Health: Readonly<{
0: 1;
1: 1.5;
2: 2;
3: 2.4;
4: 2.8;
5: 3.2;
6: 3.6;
7: 4;
}>
-
Health Regen: Readonly<{
0: 1;
1: 1.4;
2: 1.6;
3: 1.8;
4: 2;
5: 2.2;
6: 2.4;
7: 2.6;
}>
-
Intro Sprint: Readonly<{
0: 0;
1: 20;
2: 25;
3: 30;
4: 35;
5: 40;
6: 45;
7: 50;
}>
-
Land Mine Stun: Readonly<{
0: 0;
1: 1.4;
2: 1.8;
3: 2.2;
4: 2.6;
5: 3;
6: 3.4;
7: 3.8;
}>
-
Plasma Cannon: Readonly<{
0: 0;
1: 30;
2: 34;
3: 38;
4: 42;
5: 46;
6: 50;
7: 54;
}>
-
Range: Readonly<{
0: 1;
1: 1.15;
2: 1.2;
3: 1.25;
4: 1.3;
5: 1.35;
6: 1.4;
7: 1.45;
}>
-
Recovery Package Chance: Readonly<{
0: 0;
1: 15;
2: 18;
3: 21;
4: 24;
5: 27;
6: 30;
7: 33;
}>
-
Second Wind: Readonly<{
0: 0;
1: 10;
2: 15;
3: 20;
4: 25;
5: 30;
6: 35;
7: 40;
}>
-
Slow Aura: Readonly<{
0: 0;
1: 13;
2: 16;
3: 19;
4: 22;
5: 25;
6: 28;
7: 31;
}>
-
Super Tower: Readonly<{
0: 1;
1: 2.5;
2: 2.9;
3: 3.3;
4: 3.7;
5: 4.1;
6: 4.5;
7: 5;
}>
-
Ultimate Crit: Readonly<{
0: 0;
1: 1;
2: 1.33;
3: 1.66;
4: 2;
5: 2.33;
6: 2.66;
7: 3;
}>
-
Wave Accelerator: Readonly<{
0: 0;
1: 30;
2: 34;
3: 38;
4: 42;
5: 46;
6: 50;
7: 54;
}>
-
Wave Skip: Readonly<{
0: 0;
1: 9;
2: 10;
3: 11;
4: 13;
5: 15;
6: 17;
7: 19;
}>
Constant
CARDS - Maps All cards from their in game English names to their config objects