Function getStats

  • Parameters

    • currentTier: number

      number - the tier to generate stats for

    • currentWave: number

      number - the wave to generate stats for

    • tournament: boolean

      boolean - if it is currently a tournament (+ tier)

    Returns {
        DAMAGE: number;
        HP: number;
    }

    Object - { DAMAGE: number, HP: number } - an object containing the base DAMAGE and HP of a Basic enemy on the wave, with 0 stat skips and no lab modifiers or perks applied

    • DAMAGE: number
    • HP: number

    Function

    getStats - gets the stats for the current wave

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